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What’s New in World of Warcraft: Cataclysm
Last Updated on Wednesday, 8 December 2010 01:34 Written by DarkKnightH20 Wednesday, 8 December 2010 03:20
Are you wondering what the newest expansion for WoW actually brings to the table? In short, 5 levels two new races, and flying mounts in Azeroth so that you can navigate through Kalimdor and the Eastern Kingdoms with speed and safety. There’s actually a lot more to this new release than just that though! Read below for the details.
Two New Playable Races: Adventure as one of two new races–the cursed worgen with the Alliance or the resourceful goblins with the Horde.
Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj’ir beneath the sea.
More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.
What are some of the new zones for players level 80 and higher?
Some of the new high-level zones in World of Warcraft: Cataclysm include:
Uldum — Unearth the answers to some of Azeroth’s greatest mysteries in the land of Uldum, a vast repository of ancient Titan knowledge.
The Sunken City of Vashj’ir — This great lost city lies on the ocean floor and contains the entrance to the Abyssal Maw.
Deepholm — Subterranean dangers await within the twisted caverns of Deathwing’s domain, the elemental plane of earth.
Mount Hyjal — This land, still scarred by the battle that took place here against the Burning Legion, is home to the regrowing World Tree, Nordrassil, and contains the gateway to the Firelands.
Twilight Highlands — The dangerous Twilight’s Hammer clan dwells here, working in the shadow of the fabled stronghold of Grim Batol.
More information is available from Here
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