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Lemmiwinks’ Great Escape

Game: Lemmiwinks’ Great EscapeLemmiwinks' Great Escape
Authors: Foose Arts & Naota (Skyline Media LLC)
Filesize: 4.2MB
Play the Game At:
Directions: Use the arrows or W, A, S, D keys on your keyboard to move. Press game guide button at bottom right or run over a help blip to bring up this page and pause the game. You can run over the blips for power ups. Power ups can be good or bad. To undo all negative power ups, run over the “Reset” blips. Avoid hitting the walls and objects else you will have to restart the level without your power ups. Run over the finish line to get to the next level.
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Game Description: You are Lemmiwinks, the class Gerbil at South Park Elementary School. Because of Mr. Garrison, you have been “injected” into his companion, Mr. Slave. Where were you injected? I think that is quite obvious. Now you must escape. Good luck Lemmiwinks.

Blips:
Helmet – Increases visibility
Power – Increases speed
Music Note – Changes song
Reset – Undoes all power ups but the helmet.
Coffee – Dramatically increases speed
Ice – Dramatically slows down Lemmiwinks temporarily
Reverse Arrows – Temporarily inverts your controls. For example: the left key makes you go right.

Guide: Pending

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